Sanitize Rigify
A downloadable tool
Lightweight blender addon to automatically convert rigify armatures and animations into game-ready armatures, keeping hierarchy intact and scales appropriate. Also works for root motions.
Can export fbx and gltf formats
How to use
Installing
The addon can be installed from Edit > Preferences > Addons > Install. Then select the Zip file.
Minimum Blender version : 4.0
The addon will be in the n-panel. Select a rigify armature or any mesh attached to it to make the panel appear.

Previewing
Select the rigify or any meshes attached to it. Choose an export mode, then click Preview
There are 3 export modes

- Armature - Only export the armature and meshes attached to it. The armature will be named ‘Armature’ by default, but can be changed in the advanced panel
- NLA Animations - Only export the armature and unmuted NLA tracks. The animations in the exported file will use the NLA tracks names by default. Can be changed to use First strips namesin the advanced panel
- All - Export the armature and both meshes and animations
After Previewing or Exporting, you must click on Unpreview before going back to working on your animations
Exporting
After previewing, click Export to export to fbx
Exporting without previewing
You can set in the addon preferences to allow for exporting directly without previewing
Example
Here is an example animation with root motion exported to Unreal Engine

| Updated | 13 days ago |
| Status | Released |
| Category | Tool |
| Author | Twenty Bear Aces |
| Made with | Blender |
| Tags | Blender |
| Code license | GNU General Public License v3.0 (GPL) |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:

Comments
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Trying on Blender 5.0, seems to just cause the model to scale really large without scaling the armature and fails to export any of the animations
Now it works properly
Same problem, moreso now actually since the subdivision modifier doesn't work either
It does not support modifiers, but other than that scales should be right.
Are you sure you've updated it properly?
Fair enough for the modifiers - but I definitely updated it properly. Uninstalled the old plugin, even deleted its zip folder, installed the new one from its zip. by all means it should be the new version. I made a second model with rigify and same deal - oversized mesh, no animations, no rigging.
Hey! I purchased this product, but it doesnt seem to support 4.2. Are there any plans for this?
Hey, it has been updated and should work for 4.0 and above